AgileByExample 2016

AgileByExample 2016

Sławek Łukjanow


Scrum Master in GetResponse. Agile Coach and trainer with many years of experience in implementing agile methodologies in different companies. Specialises in high risk projects connected with tight deadlines and an unsure end effect. Constantly searching for ways to use agile methodologies outside of IT.

Always takes care of good relations and general openness between team members as he believes that this is the best way to enhance creativity and energy that are essential in IT projects.

Co-creator of several management training simulation games such as Project Laboratory and Scum Game. Passionate about any new teaching methodology – be it practical or theoretical.

Sławek will give his talk with Maciej Wilmiński.

Will anteater survive?

The role of a Scrum Master includes ongoing work on four different areas (teams, business, organization and self-development). A common mistake is almost total dedication to working with the Development Team, forgetting how important it is to support the Product Owners and the entire Organization. These orphaned areas may result in transformation failure or stopping it only on IT level. A typical problem is when Product Owners focus only on their areas of ​​responsibility and fight only for the “good" of their part of the system and thus losing the common goal altogether. We did not find any tool that we could use to improve the situation, so we have created our own - the Agile ZOO simulation game. With great fun, we can observe many of the common difficulties in managing product and Product Owners finally begin to work together. The workshop proved to be so successful that we decided to reveal how you can use it in your companies. Access to the game and all necessary materials are free.

Slides Video